Foe
Animal
Wounds:
24
Protection:
2
Arcana:
0
Actions:
2
Minimum Roll:
5
Movement:
5m
Perception:
5
Quickness:
1
Resistances:
-
Weaknesses:
-
Actions
Bite (12): Piercing 2, Bleeding 1
Roll over (14): If the worm is in distress, it will roll over everything in its path in a straight line at 10 steps. The hits of this throw are divided among all the victims rolled over and cause Pierce 1.
Foe
Animal
Wounds:
24
Protection:
2
Arcana:
0
Actions:
2
Minimum Roll:
5
Movement:
5m
Perception:
5
Quickness:
1
Resistances:
-
Weaknesses:
-
Actions
Bite (12): Piercing 2, Bleeding 1
Roll over (14): If the worm is in distress, it will roll over everything in its path in a straight line at 10 steps. The hits of this throw are divided among all the victims rolled over and cause Pierce 1.
These worms, up to three steps long, live in tunnels and pits mainly under the surface of Tirakan. Their mouths are peppered with sharp, long teeth. Although the worms are blind, they have an excellent sense of smell and hearing. Morgala leaders are known to use trained worms as mounts and in battle, and to use them to dig tunnels.