Wolf

There are wolves everywhere in the temperate regions of Tirakan. These pack animals are usually reserved, and stay away from people. When cornered or threatened, they become aggressive and can also attack humans.

Wolf Wolf
Foe
Type: Animal
Wounds: 5
Protection: 0
Arcana: 0
Actions: 3
Minimum Roll: 5
Walking Range: 7m
Perception: 2
Quickness: 2
Resistances: -
Weaknesses: -
Actions
Bite (7): Bleeding 1
Call for the pack (4): The wolf howls loudly. Every success calls one wolf into the combat after 1d3 combat rounds, if there are other wolves near.
Foe
Type: Animal
Wounds: 5
Protection: 0
Arcana: 0
Actions: 3
Minimum Roll: 5
Walking Range: 7m
Perception: 2
Quickness: 2
Resistances: -
Weaknesses: -
Actions
Bite (7): Bleeding 1
Call for the pack (4): The wolf howls loudly. Every success calls one wolf into the combat after 1d3 combat rounds, if there are other wolves near.

There are wolves everywhere in the temperate regions of Tirakan. These pack animals are usually reserved, and stay away from people. When cornered or threatened, they become aggressive and can also attack humans.