Phase Six

Phase Six


EN

If a traveller in the seventh century manages to reach the heart of the Al Bah JiRa desert, he may come across a strange place. In the middle of the desert, a galleon lies dry. The ship is badly damaged. The side of the ship is broken in many places, the sails are hanging in tatters.

The interior of the ship reveals a veritable devastation. Strange objects, presumably of a magical nature, are scattered everywhere. A strange, chaotic magic is detectable by mages. It seems to be the remains of an ancient, chaotic power, but it is mixed with demonic magic.

On the deck of the ship, near the steering wheel, a small skeleton can be seen. It wears the hat of a pirate, and as an observer one thinks to recognise a mischievous grin on its skull.