Foe
Alien
Wounds:
8
Protection:
1
Arcana:
0
Actions:
3
Minimum Roll:
5
Movement:
10m
Perception:
2
Quickness:
3
Resistances:
-
Weaknesses:
-
Stress:
1/3
Actions
Charge (8): The berserk rushes towards a victim and rams it. On impact it causes piercing 1 and rams the victim back 1D6 metres.
Bite (6): Piercing 1, Blutend 1
Foe
Alien
Wounds:
8
Protection:
1
Arcana:
0
Actions:
3
Minimum Roll:
5
Movement:
10m
Perception:
2
Quickness:
3
Resistances:
-
Weaknesses:
-
Stress:
1/3
Actions
Charge (8): The berserk rushes towards a victim and rams it. On impact it causes piercing 1 and rams the victim back 1D6 metres.
Bite (6): Piercing 1, Blutend 1
The Hellish Berserker is a remotely humanoid alien creature of unknown origin. Bullish in stature, the creature walks upright, and is able to quickly cover a great distance.
The Berserker has long, hanging arms that end in claws. Above a nasty, wide-open mouth, countless eyes look out of the head in a chaotic arrangement.