Bork

Bork live in the cold steppes of Bitrheimr. These giant pigs are actually of a good-natured nature. However, if their habitat is restricted or they are driven into a trap, they fight back. They are magical creatures, and are proficient in magically ramming enemies.

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Bork Bork

Foe

Magical Being
Wounds: 8
Protection: 1
Arcana: 2
Actions: 2
Minimum Roll: 5
Movement: 6m
Perception: 4
Quickness: 3
Resistances: -
Weaknesses: -
Actions
Magic ramming (7): The Bork charges at its victim, combining movement with attack. Piercing 2
Ram (6): Piercing 1
Bite (5): Piercing 1

Foe

Magical Being
Wounds: 8
Protection: 1
Arcana: 2
Actions: 2
Minimum Roll: 5
Movement: 6m
Perception: 4
Quickness: 3
Resistances: -
Weaknesses: -
Actions
Magic ramming (7): The Bork charges at its victim, combining movement with attack. Piercing 2
Ram (6): Piercing 1
Bite (5): Piercing 1

Bork live in the cold steppes of Bitrheimr. These giant pigs are actually of a good-natured nature. However, if their habitat is restricted or they are driven into a trap, they fight back. They are magical creatures, and are proficient in magically ramming enemies.