The adept must spit on a plant or creature.
As long as the saliva touches the victim, the flesh or plant continues to rot. As long as the flesh is rotting, the spell will cause a cumulative wound every third round of combat. When the spell ends, the victim will no longer rot, but the corrupted flesh will be lost forever.
The spell ends when the saliva is washed off or after wounds of power+magic level.
Spell Point Cost: 9
Origin: Elemental Magic
Spell Casting: Strength
Arcana:
Range: 3
Shape: -
Actions: 3
Duration: Instant
Spell Casting: Strength
Arcana:
Range: 3
Shape: -
Actions: 3
Duration: Instant