Dice Log
wss://phasesix.org/ws/campaign/campaign-11/
Persona | Dice |
---|---|
Apprehension | 2 |
Charm | 2 |
Conscientiousness | 7 |
Education | 1 |
Logic | 2 |
Willpower | 4 |
Physis | Dice |
---|---|
Attractiveness | 1 |
Deftness | 6 |
Endurance | 2 |
Quickness | 5 |
Resistance | 6 |
Strength | 5 |
Knowledge | Dice |
---|---|
Ancient Relics (Perception) | 1 + 4 |
Skills | Dice |
---|---|
Courage (Willpower) | 4 |
Deception (Charm) | 2 |
Empathy (Conscientiousness) | 7 |
Intimidation (Apprehension) | 3 |
Investigation (Apprehension) | 2 |
Magic Knowledge (Charm) | 8 |
Orientation (Apprehension) | 2 |
Perception (Apprehension) | 4 |
Persuasion (Willpower) | 5 |
Politics (Charm) | 2 |
Religion (Conscientiousness) | 7 |
Stealth (Conscientiousness) | 7 |
Skills | Dice |
---|---|
Acrobatics (Deftness) | 8 |
Communication (Education) | -1 |
Driving (Deftness) | 6 |
First Aid (Conscientiousness) | 7 |
Hand to Hand Combat (Strength) | 7 |
History (Education) | 1 |
Mechanics (Logic) | 2 |
Nature (Education) | 3 |
Peformance (Charm) | 2 |
Shooting (Deftness) | 7 |
Spell Casting (Willpower) | 6 |
Throwing (Strength) | 5 |
Shadows |
---|
Atiarel |
Reactionary |
Aversion |
Blood Magic |
Arcane recovery |
Looting lunatic |
Fetishism (Quirk) |
Armor
Weapons
Items
On Body
No items.
Action | Dice | Notes | Cap. | Range |
---|---|---|---|---|
Weaponless Melee | Weaponless Attack 8 | - | 1 Meter | |
Flame dagger Blades |
Hand to Hand 8
|
Damage Potential 1 Bleeding 1 |
- | Meter |
Battle staff Polearms |
Hand to Hand 9
|
Damage Potential 2 |
- | 2 Meter |
Sword of Light Blades |
Hand to Hand 10
|
Damage Potential 3 Piercing 1 |
- | Meter |
Arcane Potion Carafe Potions and Poisons | 2 | |||
Flaming death Damage - Fire | Strength 11 |
Power 1 Actions 1 |
|
10 Meter |
Salamander feet Transmutation - Nature | Deftness 12 |
Power 1 Actions 1 |
|
0 Meter |
Healing hands Healing - Nature | Conscientiousness 13 |
Power 4 Actions 1 |
|
20 Meter |
Ivy coat Conjuration - Nature | Charm 8 |
Power 1 Actions 1 |
|
0 Meter |
Amber path Transmutation - Nature | Deftness 12 |
Power 1 Actions 20 |
|
0 Meter |
Elemental Weapon Transmutation - Energy | Deftness 12 |
Power 1 Actions 1 |
|
0 Meter |
Fireball Damage - Fire | Strength 11 |
Power 4 Actions 1 |
|
35 Meter |
Elemental shield Transmutation - Fire | Deftness 12 |
Power 1 Actions 1 |
|
0 Meter |
Evade Movement | 4 | |||
Walk Movement | You can perform an action while walking. The minimum roll for this action is raised by 1. | 6 Meter | ||
Run Movement | You can't perform an action while running. | 10 Meter | ||
Crawl Movement | Crawling is only possible while hunkered. | 4 Meter | ||
Hunker Movement | Applies the "Hunkered" status effect. Hunkered characters have a 6+ cover and a +1 minimum roll for physis, attacks and skills. | |||
Aim Combat | Reduces the minimum roll for critical hits by 1 per action. This is not possible when using burst mode. The aim bonus is lost when the character is hit. |
Odovacar - Who brings fire and life from afar
Read descriptionFetishism
Reputation available
Any point of reputation not spent on character templates is available. You can add character templates for these points. This is usually done between game sessions.
Your available reputation is 0