Curse of Strahd

A campaign by Dickerliebhaber45

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Dice Log
wss://phasesix.org/ws/campaign/campaign-11/
World Tirakan
Epoch Middle ages, Vikings and Crusades
Extensions Pantheon, Magic
Currency Map Gulden (Tirakan)
Seed Money 2000
Additional starting career points 0
Character Visibility GM Only
NPC Visibility GM Only
Foe Visibility GM Only
Game Log Visibility All
Discord Dice Rolls Yes
Character Player Latest Initiative Wounds Status Arcana Stress Dice
NPC Latest Initiative Wounds Status Arcana Stress Dice
Foe Wounds Protection Arcana Actions Perception Walking Range Minimum Roll
Spielzeugäffchen

Karte von Barovia
Karte von Barovia
Toranian Citizen Pass
Toranian Citizen Pass
Märchenbuch

Knochen eines Menschen

Auf einem Friedhof gefundene Finger-, Fuß- und Handknochen eines Menschen, der vor vielen Jahren dort begraben wurde.

Holy Symbol of Ravenkind
Holy Symbol of Ravenkind
Schriftrolle der Massenheilung

Wenn die Schriftrolle verlesen wird, heilt sie alle im Umkreis von 10m. Die Anwendung kostet 1 Aktion

Bagpipes
Bagpipes
Phiole Kinderblut

Aufgenommen von einer Blutlache um den Kopf eines Kindes am Wegesrand im Barovia

Halskette aus menschlichen Zähnen

Gestohlen von einer Druidin

Phiole Wolfsblut

Glitzerballerinas

Bow of the Elements

While attuned to this bow and holding it, you can spend one minute in meditation focused upon one of the five elemental damage types. At the end of the minute, the bow pulses brightly in the color corresponding to that damage type, and its alignment changes to that element.

This bow is engraved with elaborate swirling designs like swirling clouds, lashing waves, and tongues of fire. The crevices of the designs glow with a slowly pulsing light. The color of this light depends on which elemental damage type the bow is currently aligned with: red for fire, white for cold, green for acid, blue for lightning, purple for thunder.

Range 50 (The weapon can be used at a range of 50 meters)
Concealment 5 (Describes how easy the weapon is to conceal)
Capacity 10 (The weapon can fire 10 times before it needs to be reloaded.)
Damage Potential 3 (Add 3 dice to the hit roll)

Runic dagger of duality

A magical dagger whose magic comes from an ancient chapel in a long abandoned abbey. This chapel is also engraved on the handle of the dagger.

Preparation 0 (The weapon requires 0 actions to ready it)
Damage Potential 2 (Add 2 dice to the hit roll)
Magical Vessel 2 (Once per rest, the weapon can store 2 spells that will be triggered under certain conditions.)

Sword of Light

Sentience. The Sunsword is a sentient chaotic good weapon with an Intelligence of 11, a Wisdom of 17, and a Charisma of 16. It has hearing and normal vision out to a range of 60 feet. The weapon communicates by transmitting emotions to the creature carrying or wielding it.

Personality. The Sunsword's special purpose is to destroy Strahd, not so much because it wants to free the land of Barovia from evil but because it wants revenge for the loss of its crystal blade. The weapon secretly fears its own destruction.

Piercing 1 (The target's protection is reduced by 1 before the wounds are determined.)
Damage Potential 3 (Add 3 dice to the hit roll)

Elemental shield

7 Fire - Transmutation

Der Zaubernde erschafft einen magischen Schild um seinen Körper mit seinem bevorzugten Element. Das Schild bietet dem Zaubernden im Kampf einen Schutz von 4 für Stärke Kampfrunden und einen zusätlichen Effekt abhängig vom Element:

Feuer: Angreifer müssen bei jedem Angriff einen W6 würfeln. bei 1-3 bekommen Sie den Zustand brennend 1. Bei Geschossen nicht magischer Art (Pfeile, Steinschleuder, Speere, etc) besteht auch eine 50%tige Wahrscheinlichkeit, dass die Projektile verbrennen und nicht durchdringen. Eis: : : :

Origin: Elemental Magic
Spell Casting: Deftness
Arcana:
Range: 0
Shape: -
Actions: 1
Duration: Power rounds
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