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Status
Persona | Dice |
---|---|
Apprehension | 2 |
Charm | 1 |
Conscientiousness | 4 |
Education | 3 |
Logic | 4 |
Willpower | 1 |
Physis | Dice |
---|---|
Attractiveness | 1 |
Deftness | 1 |
Endurance | 2 |
Quickness | 1 |
Resistance | 1 |
Strength | 1 |
Knowledge | Dice |
---|---|
Computer Science (Mechanics) | 3 + 5 |
Skills | Dice |
---|---|
Courage (Willpower, Resistance) | 1 |
Deception (Attractiveness, Charm) | 1 |
Empathy (Conscientiousness, Charm) | 3 |
Intimidation (Apprehension, Willpower) | 2 |
Investigation (Logic, Conscientiousness) | 4 |
Orientation (Apprehension, Logic) | 3 |
Perception (Apprehension, Quickness) | 2 |
Persuasion (Willpower, Attractiveness) | 1 |
Politics (Education, Charm) | 2 |
Religion (Education, Willpower) | 2 |
Stealth (Conscientiousness, Deftness) | 3 |
Skills | Dice |
---|---|
Acrobatics (Deftness, Quickness) | 1 |
Communication (Education, Charm) | 4 |
Driving (Deftness, Apprehension) | 2 |
First Aid (Education, Conscientiousness) | 4 |
Hand to Hand Combat (Strength, Quickness) | 1 |
History (Education, Conscientiousness) | 5 |
Mechanics (Education, Logic) | 5 |
Nature (Education, Logic) | 5 |
Peformance (Charm, Deftness) | 1 |
Shooting (Deftness, Strength) | 1 |
Throwing (Strength, Endurance) | 2 |
Shadows |
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Leader |
Armor
Weapons
Items
On Body
Action | Dice | Notes | Cap. | Range |
---|---|---|---|---|
Weaponless Melee | Weaponless Attack 1 | - | 1 Meter | |
Glock (9mm) Pistols |
Burst mode 6
Single shot 4 |
Recoil Compensation 1 |
17 / 17 | 80 Meter |
Bandages First Aid | First Aid 4 | 1 | ||
HE-Grenade Throwables | Throwing 2 | 1 | ||
Evade Movement | 1 | |||
Walk Movement | You can perform an action while walking. The minimum roll for this action is raised by 1. | 2 Meter | ||
Run Movement | You can't perform an action while running. | 6 Meter | ||
Crawl Movement | Crawling is only possible while hunkered. | 2 Meter | ||
Hunker Movement | Applies the "Hunkered" status effect. Hunkered characters have a 6+ cover and a +1 minimum roll for physis, attacks and skills. | |||
Aim Combat | Reduces the minimum roll for critical hits by 1 per action. This is not possible when using burst mode. The aim bonus is lost when the character is hit. |
Lineage: Human
0
Bonus dice +2
Rerolls +2
Rerolls +2
Occupation: Computer Scientist
11
Conscientiousness +2
Logic +3
Mechanics +1
Computer Science +3
Logic +3
Mechanics +1
Computer Science +3
Education: Academic degree
10
Bonus dice +1
Conscientiousness +1
Education +2
Nature +1
Communication +2
History +1
Conscientiousness +1
Education +2
Nature +1
Communication +2
History +1
Talent: Leader
5
The character may give an action to a fellow character every combat round, instead of using it.
Bonus dice +1Endurance +1
Apprehension +1