Phase Six

Phase Six


EN

wss://phasesix.org/ws/campaign/campaign-5/

N.E.X.U.S. GLADIUS

A campaign by sven

World NEXUS
Epoch Science Fiction
Extensions Magic, Horror
Currency Map Euro
Seed Money 2000
Additional starting career points 0
Character Visibility All
NPC Visibility All
Foe Visibility All
Game Log Visibility All
Discord Dice Rolls Yes
Character Player Latest Initiative Wounds Status Arcana Stress Dice
NPC Latest Initiative Wounds Status Arcana Stress Dice
Foe Wounds Protection Arcana Actions Perception Walking Range Minimum Roll
Morphin 1
Morphin
Fusion Cell 2
Fusion Cell
Sophies Silberring
Sophies Silberring
Bank card
Bank card
Vial with Fountain of Youth Water
Vial with Fountain of Youth Water
ComLog
ComLog
Cruciform

A parasitic life form that lies crosswise on a part of the host's body and becomes irrevocably attached to the host. Should the host die, it is reincarnated, but at the cost of 3 character points each time (rolled at random). After the 5th reincarnation, the PC's gender is lost.

Bionic Sprint

Double movement points for 1d3 combat rounds.

Toxinfilter (Implantat)

The toxin filter can filter toxins from the breath and blood.

Subdermales Heilimplantat

Heilt den Träger um 1W3

Boltpistole

Lightning Rod
Lightning Rod
HK USP

.45 ACP

Piercing: 1
Damage Potential:
Actions to ready: 1
Recoil Compensation: 1
Reload actions: 1
Capacity: 8
Range: 20m
Encumbrance: 0
Weight: 1.00

Single shot
Scattergun

Scattergun ist eine weiterentwickelte Schrotflinte. Unzählige metallische Kugeln werden magnetisch verschossen.

Piercing: 0
Damage Potential:
Actions to ready: 1
Recoil Compensation: 0
Reload actions: 1
Capacity: 10
Range: 10m
Encumbrance: 0
Weight: 12.00

Single shot
Multirifle

A combined rifle with Flechette and Hellwhip funktion.

Piercing: 1
Damage Potential:
Actions to ready: 1
Recoil Compensation: 0
Reload actions: 1
Capacity: 500
Range: 100m
Encumbrance: 0
Weight: 6.00

Flechette Burst
High Energy Beam
Low Energy Beam
Flechette Rifle

Flechette Rifles shoot a couple of hundred steel darts per burst. Very deadly, with a wide spread. But not a very fast weapon. The burst can be dodged.

Piercing: 1
Damage Potential:
Actions to ready: 1
Recoil Compensation: 0
Reload actions: 1
Capacity: 4500
Range: 50m
Encumbrance: 0
Weight: 15.00

Flechette Burst
Deathwand 2

The Deathwand is one of the most powerful weapons ever created. In close quarter combat, it instantaneously destroys the human nervous system.

Requires a fusion cell to reload.

Illegal to carry anywhere in the Hegemony and colonial planets except for FORCE military personell.

Piercing: 3
Damage Potential:
Actions to ready: 1
Range: 5m
Encumbrance: 0
Weight: 2.00

Hand to Hand
Hellwhip Laser Pistol 1

Extreme Strong Laser Emitter. 1.21GW Maximum Output in High Energy Beam Mode. Low Energie Beam works for lighting a fire or causing severe painful burns on a target.

Piercing: 0
Damage Potential:
Actions to ready: 1
Recoil Compensation: 2
Reload actions: 1
Capacity: 3
Range: 20m
Encumbrance: 0
Weight: 5.00

Single shot
High Energy Beam
Low Energy Beam
Gauss Rifle

Magnetic Gauss-Rifle. Shoots 42g tungston steel projectiles at a velocity of about mach 5.

Piercing: 2
Damage Potential:
Actions to ready: 1
Recoil Compensation: 1
Reload actions: 1
Capacity: 5
Range: 500m
Encumbrance: 0
Weight: 5.00

Single shot
Bum Bum Arm

Bum

Piercing: 1
Damage Potential:
Actions to ready: 0
Range: 1m
Encumbrance: 1
Weight: 1.00

Hand to Hand
Stun Gun

Stuns the target and renders it unconcious.

Piercing: 0
Damage Potential: -
Actions to ready: 1
Recoil Compensation: 1
Reload actions: 1
Capacity: 5
Range: 10m
Encumbrance: 0
Weight: 1.50

Single shot
Love

Ein stark mit Ornamenten versehener alter Revolver der golden glänzt.

Piercing: 2
Damage Potential:
Actions to ready: 1
Recoil Compensation: -2
Reload actions: 2
Capacity: 3
Range: 20m
Encumbrance: 0
Weight: 1.00

Single shot
Five-Seven 1

Kaliber: 5,7 × 28 mm

Piercing: 2
Damage Potential:
Actions to ready: 1
Recoil Compensation: 1
Reload actions: 1
Capacity: 20
Range: 20m
Encumbrance: 0
Weight: 1.00

Single shot
Burst mode
Crit Count
Crit Sum
Exploding Dice Count
Exploding Dice Sum
Successes Count
Successes Sum
Fails Count
Fails Sum
Highest single dice roll
Total Sum