Weapon | Attack Modes | Piercing | Damage Potential | Actions to ready | Range | Capacity | Encumbrance | Concealment | Price |
---|---|---|---|---|---|---|---|---|---|
Scattergun Shotguns |
Single shot |
0 | 1 | 10m | 10 | 0 | 0 | 1000 | |
Multirifle Machine Guns |
Flechette Burst High Energy Beam Low Energy Beam |
1 | 1 | 100m | 500 | 0 | 0 | 5000 | |
Flechette Rifle Assault rifles |
Flechette Burst |
1 | 1 | 50m | 4500 | 0 | 0 | 2000 | |
Deathwand Polearms |
Hand to Hand |
3 | 1 | 5m | 3 | 0 | 2 | 10000 | |
Hellwhip Laser Pistol Pistols |
Single shot High Energy Beam Low Energy Beam |
0 | 1 | 20m | 3 | 0 | 1 | 3000 | |
Flechette Pistol Pistols |
Burst mode |
1 | 1 | 25m | 1500 | 0 | 2 | 1500 | |
Gauss Rifle Rifles |
Single shot |
2 | 1 | 500m | 5 | 0 | 0 | 12000 | |
Stun Gun Pistols |
Single shot |
0 | - | 1 | 10m | 5 | 0 | 0 | 500 |
Molecular Knife Blades |
Hand to Hand |
2 | 0 | 1m | - | 0 | 1 | 1000 | |
Crowbar Blunt Weapons |
Hand to Hand |
0 | 1 | 1m | - | 1 | -1 | 40 | |
Laser Rifle Rifles |
Burst mode Single shot |
2 | 1 | 800m | 30 | 1 | 4 | 5200 | |
Laser Sword Blades |
Hand to Hand |
1 | 1 | 1m | - | 0 | 2 | 5000 | |
Molecular Sword Blades |
Hand to Hand |
2 | 1 | 1m | - | 0 | 5 | 3000 | |
Laser Pistol Pistols |
Burst mode Single shot |
2 | 1 | 500m | 20 | 0 | 2 | 2200 |